Curriculum Vitae

Born August 17, 1991 in Los Angeles, California USA

EDUCATION

2019

University of California Santa Cruz

Expected Degree | Master of Fine Arts

Major | Digital Arts + New Media

Emphasis | Experimental Play
 

2014

University of California Los Angeles

Degree Conferred | Bachelor's of Arts

Major | Film, Television and Digital Media

Emphasis | Nonfiction and Digital Media

Honors | Graduated with Honors

GPA | 3.7/4.0

 

EMPLOYMENT

2017-2018

Cultivamos Excelencia

Graduate Student Mentor

  • Working with predominantly Latinx undergraduate students at San Jose City College to develop their research skills and expertise in writing

  • Mentorship includes tutoring, research skills instruction, transfer advising, and routine check-ins to ensure on-time deliverables

  • Focus is on encouraging students to transfer to a research university, i.e. the University of California, and to help answer questions regarding academics and student life

2017-2018

University of California Santa Cruz

Teaching Assistant

  • Serving as a TA for the Arts Games & Playable Media 80i class, Foundations of Play taught by Elizabeth Swensen in Fall 2017

  • Duties include leading class discussion sections, one-on-one advising, grading assignments, and holding regular office hours for students

  • Subsequent TA-ships include: Art 90T, Digital Tools for Contemporary Art Practice with Kristen Gillette, and Arts Games & Playable Media 120, Game Design Experience with Elizabeth Swensen

2014-2017

Center for Research In Engineering Media and Performance (UCLA REMAP)

Project Manager, (2014-2015 Production Coordinator & Researcher)

http://remap.ucla.edu/

  • Organization of multiple projects within the University and with industry partners to facilitate ongoing research and new initiatives

  • Oversaw budgeting on research gifts and grants and managed purchasing and accounts payable

  • Provided administrative support to ensure that projects ran smoothly and stayed within their timeline and budget

  • Worked directly with Executive Director to ensure staff and students stayed on task and met necessary project milestones

  • Provided technical expertise in video production and interactive design

  • Implemented motion capture systems for University classes, conferences, and industry demonstrations

  • Projects for lab included the Future of Storytelling effort, OpenPTrack, the Interpretive Media Laboratory, and Named Data Networking

2014-2017

Future of Storytelling: Scripting the Holodeck

Producer, Director of Media

  • A Google funded multi-year effort exploring the relationship between story and code for the production of dynamic storytelling experiences

  • Examining the evolution of the traditional script into a living, digital document that incorporates text, code and interactive media

  • Worked as part of the core research team examining key production and software technologies used for each years’ effort

  • Specifically worked on producing original content and curation of media

 

PROJECT HIGHLIGHTS

2014-2017

OpenPTrack

http://openptrack.org/

System Implementation, Videographer

  • An open source person tracking project developed in-house in collaboration with Open Perception and other academic institutions that’s used education, culture and arts research

  • Enables markerless multi person tracking using off-the-shelf sensors including the Microsoft Kinect and ZED cameras and provides scalable environment to allow for tracking over larger areas

  • Provided technical support in system implementation from computer imagining of Linux computers, demo installs, and testing research

  • Supported student projects, ongoing installations, and made promotional content for additional funding efforts

  • Demo presentations include Nvidia GTC Conference, inaugural InterpTech, and Choreographic Coding lab at UCLA

2014-2017

Named Data Networking (NDN)

https://named-data.net/

Coordinator, Videographer

  • One of five National Science Foundation Future Internet Architecture programs looking to transform the architecture of the Internet’s current point-to-point communication systems from IP based addressing to a named content based hierarchy

  • Recorded, edited and Interviewed researchers and industry partners as part of the NDN Frequently Asked Questions video series

  • Organized the inaugural NDN Community Meetings at UCLA including Hackathon for faculty and graduate student researchers

  • Coordinated and project managed an Internet of Things home demo application for industry partners including use of in-home technologies

2014-2017

Interpretive Media Lab (IMLab)

http://imlab.ucla.edu/

Designer, Videographer

  • A partnership with UCLA and California State Parks to develop innovative technologies for public spaces and interpretation of culture, history and nature in collaboration with local communities

  • Centered around the development of the new Los Angeles State Historic Park (LASHP) and a new exhibit for the Park’s Welcome Pavilion

  • Coordinated local community groups to author interactive urban trails with a participatory design approach called Cultural Civic Computing

  • Designed promotional content and technologies used for lab’s research, trails events, and future funding efforts

 

NEW MEDIA WORKS

2016-2017

Search for Global Song

Producer, Filmmaker

UCLA REMAP

  • Part of the core research team in the second year effort of Future of Storytelling: Scripting the Holodeck

  • Shot and directed a version of the film, Nowheresville, that was incorporated into the algorithmically generated film, Search for Global Song, that was streamed live on YouTube

  • Oversaw software development to develop film’s algorithmic assembly

  • Tested Adobe Premiere workflow and wrote documentation for other authors to create their own versions of the film

  • Worked with international collaborators to complete their own version

2015-2016

Los Atlantis

Producer, Director of Media

UCLA REMAP

  • Part of the core research team in the first year effort of Future of Storytelling: Scripting the Holodeck

  • Produced an ambulatory theater experience that used real-time video fetching and queuing for video projection design

  • Gathered and shot media in Los Angeles used, and curated media on YouTube used in overall production

  • Staged and directed a vignette, Polaroids, an interactive dance scene with the audience about the ritual of remembering

  • Oversaw software development for real-time projection system and interactive mobile guide used in the show

  • Mobile guide used to personalize audience experience through online registration and real time messaging during the show

2015-2016

Acting for Virtual Environments

Technical Support, Teaching Assistant

UCLA REMAP, School of Theater, Film and Television

  • Pilot class for students in both Theater and Film departments to examine several virtual production technologies for virtual environments

  • Technologies included Derivative Touchdesigner used for real time green screen keying and video manipulation; Lightcraft Previzion used for 3D real time rendering and visual effects; Organic Motion Open Stage for markerless motion capture and character development

  • Worked as key technical assistant for setting up real time camera setup, compositing systems, and installed and calibrated motion capture stage.

  • Supported student work by guiding them through the usage of technologies for class exercises and individual projects

 

2015-2016 CSPRA Yosemite Slough

Designer, Advisory Committee participant

UCLA REMAP, Interpretive Media Lab (IMLab)

  • Participated in a year-long advisory committee for development of an interpretive master plan for the new Candlestick Point Recreation Area, as part of a collaboration with the California State Parks Foundation

  • Met with community members in Bayview Hunters Point and the surrounding neighborhoods of San Francisco to dialogue about needs for the development of park activities and programming

  • Developed an Interpretation Toolkit for a “Future Interpreters” youth program at the Education Center for the Yosemite Slough area

  • Designed document for Interpretation Toolkit used for statewide scalability of a digital and innovative look at traditional interpretation in park’s systems

 

2014-2015 LASHP Trails & Wellspring

Videographer, Designer

Interpretive Media Lab (IMLab)

  • A mobile website about urban trails used to explore the historic neighborhoods surrounding the Los Angeles State Historic Park

  • Helped design trail authoring platform and color scene of mobile website, and created promotional video content for urban trails activities, including Wellspring installation and interactive trailhead

  • Facilitated dialogue with youth from local high schools to discuss new techniques for authoring their own urban trails

  • LASHP Trails is part of a statewide scalability effort called Trail City LA, a network of community authored walking trails

 

2014 Future Storytelling Summer Institute

Production Coordinator

UCLA REMAP

  • An intensive summer workshop for student, staff and faculty from both Film and Theater departments looks at the role of virtual production in a live performance, green-screen environment

  • Used industry technologies for creating real-time immersive digital environments; technologies included Derivative Touchdesigner used for real time green screen keying and video manipulation; Lightcraft Previzion used for 3D real time rendering and visual effects; Organic Motion Open Stage for markerless motion capture

  • Coordinated and produced high-demand interdisciplinary workshop, off site at Nant Studios in Culver City, CA, including equipment rental and purchasing for both theater and film production

 

2014 Exhibit Designer

Aputure

  • Created exhibit design for Aputure demo booth at Vidcon 2014

  • Exhibit featured a touch-sensitive plexi cube that participants could interact with to look through photos taken during the conference

 

2013-2014 Translation & Production Intern

Defending Eden, Prehensile Productions

  • A feature documentary about an indigenous tribe, the Waorani, in the Amazon rain forest of Ecuador

  • Traveled on-site in the Amazon and local communities to help set up production interviews

  • Translated from Spanish to English for the production team with local organizations, governmental officials and tribes’ members

  • Maintained social media outlets, newsletters, and production inventory

  • Translated of Defending Eden website from English to Spanish

 

2009-2012 Web Coordinator

Forasse

        • A consulting company and digital agency for software development and creating custom websites and widgets

        • Oversaw and managed timeline for client and project websites along with designing site layouts brainstorming marketing strategies

        • Streamlined navigation for clients and ensured up-to-date designs


 

HONORS, AWARDS, GRANTS & SCHOLARSHIPS

 

2017

Regents Fee Fellowship | MFA Candidate

 

2016

California State Parks Foundation | Graphic Designer

Resources Legacy Fund | Designer & Video Editor

Google Future of Storytelling Effort | Producer & Media Designer

National Science Foundation (NDN Consortium) | Producer

 

2015

California State Parks Foundation | Designer

Google Future of Storytelling Effort | Producer & Media Designer

National Science Foundation (NDN Consortium) | Producer

 

2014

Google GLASS Creative Collective | Student Producer

Frank Glickman Memorial Scholarship | Documentary Filmmaker

Best Documentary UCLA Film Festival | Undergraduate

Donor Award Luncheon | Departmental Speaker

Dean’s Honors List

2013

Google GLASS Creative Collective | Student Producer

Dean’s Honors List

 

2012

UCU Scholarship | Writing Prize

Dean’s Honors List


 

PUBLICATIONS & CONFERENCE PRESENTATIONS

 

2017

SIGCHI | The Storytelling Systems of Los Atlantis


 

2016

Nvidia GPU Technology Conference (GTC) | OpenPTrack Demo using Nvidia Jetson TX1s and TK1s

InterpTech | “Engagement, Creativity, and Technology” Presentation, Physical Computing Demo


 

UNIVERSITY SERVICE & COMMUNITY OUTREACH

 

2017

Cultivamos Excelencia Graduate Student Mentor

 

2016

Disney Outreach Markerless Motion Capture | Coordinator

 

2015

NDN Community Meeting | Conference Organizer

 

2014

Inaugural NDN Community Meeting | Conference Organizer

 

2013

Pediatric Aids Coalition | Media Committee

Queer Alliance | Member & Organizer

Daily Bruin | Photographer   

 

2012

Queer Alliance | Designer & Organizer

Daily Bruin | Photographer   

 

2011

Queer Alliance | Member & Organizer

Daily Bruin | Photographer   


 

PRODUCTION & EVENT EXPERIENCE

 

2017

Live Design International (LDI), Las Vegas | Workshop Facilitator

Enfants Terrible, San Francisco CA | Media & Projection Designer

IMLab @LASHP, UCLA | Videographer, Editor

 

2016

Esteros del Ibera, UCLA / cheLA | Media Designer & Residency in Buenos Aires, ARG

Search for Global Song, UCLA | Videographer, Producer

FuturizeX, UCLA | Demo Presenter

Acting for Virtual Environments, UCLA | System Implementation, Producer

 

2015

Los Atlantis, UCLA | Videographer, Director, Designer, Producer

Choreographic Coding Lab, UCLA Design, Media, Arts | System Implementation

UCLA Parents Weekend, Los Angeles CA | Demo Presenter

ACM ICN 2015, San Francisco CA | Conference Videographer

NDN Retreat, UC San Diego | Conference Videographer & Interviewer

 

2014

Vidcon, Anaheim CA | Interactive Exhibit Designer

ACM ICN 2014, Paris FR | Conference Videographer & Interviewer

Living Geometry, UCLA | Media & System Designer

The Space Between, UCLA | Director

Grace Plains, UCLA | Associate Producer

Bodies for a Global Brain, UCLA | Production Manager

 

2013

GLASS Kundalini Meditation, UCLA | Concept Design

Despues de Durango, UCLA | Director, Editor, and Videographer

James Dean is Dead, UCLA | Production Designer

Highron Chef, UCLA | Production Designer